namespace Triton.Game.Mapping
{
	public enum Anchor
	{
		TOP_LEFT,
		TOP,
		TOP_RIGHT,
		LEFT,
		CENTER,
		RIGHT,
		BOTTOM_LEFT,
		BOTTOM,
		BOTTOM_RIGHT,
		FRONT,
		BACK,
		TOP_LEFT_XZ,
		TOP_XZ,
		TOP_RIGHT_XZ,
		LEFT_XZ,
		CENTER_XZ,
		RIGHT_XZ,
		BOTTOM_LEFT_XZ,
		BOTTOM_XZ,
		BOTTOM_RIGHT_XZ,
		FRONT_XZ,
		BACK_XZ
	}
}
